среда, 25 ноября 2015 г.

Struggling with feature creep

When I started development of game, I does not know Unity at all.

After some development I learn it enough for working comfortably. But with comfort comes itch about my first goal of game (vision). And it is more ambitious, than game I developing now.

After some side missions and experiments I grasp myself and said: "Sit down and write game as seen first time. After that upgrade it for next version and so on"

And this returns me to my feet from wandering on clouds.

After seven months of development always wants more than seen in game thousand times. And features pop out as rabbit from hat.