воскресенье, 15 ноября 2015 г.

Falling block prototype

Developing prototype for core game-play mechanics - falling and rotating blocks.


This field 3x3 can provide user with ability to craft new module in place. Or drop basic modules from this grid.

This is advanced version of nano-factory and can be obtained by unlocking/upgrading it.

Here how it looks for falling block tetro-mino view.


Maybe I should make big tower inplace (and display price of weapon to construct, or construct them after falling)?

I already have crafting in game field, and will experiment which one is more fun.