вторник, 18 августа 2015 г.

New graphics introduced into gameplay

After experimenting with RAIN and getting multithread NullPointer error (in rain sensors) I rolled back my AI. Now it used with new graphics.

You can look in action for this gameplay:

Artist working on background and I hunt for bugs and thinking about heavy cannons usage in corvette Nemesis-X1.

Some basic changes and corvete will support heavy cannons.

After some testing we found that hangar where you can apply modules before starting and saving last modules for next missions ( and consume them for better one in hangar ) can be fun.

Gameplay must be tested thorougly thought. Tester easily win game three times. But I'm and artist can not beat it every time.