среда, 1 апреля 2015 г.

RAIN AI is buggy

When trying to make from prefab entity - it is undetected by ai sensors. But I only copy it from prefab.

Then I delete it, make new prefab and ai can sense it. But when I try to make ai from prefab, it not works.

Why so difficult work for dynamic content? I do not like games with static content. They are repetetive and boring.

Maybe there is a way to make AI working from dynamic prefabs? I look at Rival Theory site.

But it is very embarassing and dishonest. When you use library, you expect it working out of box. Tweaking and nailing is not good practice at all.

If dynamic prefab AI can not work, I will fall back to my own. At least it always works.